With this modeling wall clock in blender 3d tutorial, we will learn about circular duplication with array from certain angle. Also we will add a 2d object that we can turn to 3d object. This learning project probably looks easy for you, but in the process of making we need a few trick so our wall clock will have a clean, precision, and also measurable.
Here’s a few things that we will learn during this practice:
- Modifier: Array: Fit Count, Fit Length, Relative Offset, Constant Offset.
- Border Selection.
- Object Text & Font.
- Duplicate Object.
By the way, I won’t show you a how step by step instruction because that will make a very long post. I will assume you already know how to add a new object, enter transformation/edit mode, know where to find each slot in properties panel, how to select mode ( Ctrl+TAB ), change the object dimension, etc. Basically all the beginner command, okay?.
Let’s get started then!.
1. Create a cylinder object with dimension show below: