[Blender 3D Tsunami Effect] Part 3: Extreme Waves & Mist.

This extreme waves & mist is the third part of our tsunami blender 3D tutorial series and probably the most exciting one. By only adding one modifier, we can change a simple mesh object to having a tsunami effect.

Let’s just start it, shall we?.

I’m gonna open my hills file that already have dry soil texture, and then add Mesh —> Plane. Active that plane and apply Ocean modifier. Tadaaaa, now we have a simple ocean wave, right?.

To have more details of the wave, set the Resolution = 12 or more.

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