Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon].

Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon]

Emitter effect in blender 3d is one of the feature that you can use to help give fluorescent lighting to surrounding objects. I’m sure you see a lot of this Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon] in science fiction movie. From this practice we also will learning about Backface Culling ( next post ) where only the inside of the object is visible. After finish this tutorial I think you can apply it on cafe and booth interior design.

Okay, let’s start then…

1. Make a plane as your floor and one object, anykind of object that we will add fluorescent effect. I choose to type my social media username, svnserendipity.

2. Select your object and create a new material. Choose diffuse color you want and on shading increase the emitter value to 2. On world slot, check Indirect Lighting box and on Gather choose Approximate. Try to render your scene. Below are the details instruction and my test render. Continue reading Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon].