Lathe with Bevel Technique (Bowl Object) in Blender 3D.

I haven’t use 3ds max in the long time, but I remember if you want to create a glass, you can use Lathe modifier, and on Autocad or Adobe Illustrator there’s a tool called Surface of Revolution ( SurfRev ). And for Blender 3D, there are a few technique you can use:

  • Curve Bevel Object.
  • Screw Modifier.
  • Mesh Spin Tool.

For this tutorial, we will use Lathe with Bevel technique. So, let’s get start it, okay?.

Lathe with Bevel Object:

Before we get to make actual glass object, we will play a little bit with this tool. Press numpad 1 to display front viewport and then numpad 5 to switch from Perspektif to Orthogonal. For a support object, add a mesh —> plane. The reason we created plane mesh is to have the 3d cursor attach all the time.

Continue reading Lathe with Bevel Technique (Bowl Object) in Blender 3D.