Interlinked Chain Using Array Modifier in Blender 3D.

To create a spike chain weapon in blender is not that difficult. We can do that with array and curve modifier where the objects following a path. We also can create spikes on the ball object using parent and duplication face. I will try explain them in separated article. This article can be a continuity tutorial or a stand alone posting.

This first article I’m gonna show you how to create a interlinked chain using array modifier.

Create Torus Object in Blender 3D:

Create torus with Shift A —> Mesh —> Torus and set the dimension to x=2.5 y=2.5 z=0.5.

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