Hello guys, we’re finally on object transform tutorial. This tool is one of the most important tool you need to master before you modeling an object or start make a project. At first you will feel the transform tool in blender is weird and difficult, but actually when you good at it, it’s faster than other 3d software.
The best way to move an object in your scene is by shortcut G the type X, Y, Z. Depending on which align axis you choose. Example, if you want to move an object align X axis, then type G + X button on keyboard. You can add number if there is a specific value. Or you could just click on X axis arrow and move along its line.
You also can click on object ( menu panel ) —> transform —> grab/move ( G ).
Tips: If you press Ctrl + Drag left mouse, then the moving object will be exactly in grid value. You will see the object move is kinda stiff.
For Rotate, just like grab, you can use shortcut R with example like this: R + X ( axis ) + 45 ( example for 45 degree ). For reset back to 0 degree press Alt + R.
Let’s say you want to change your origin point. From pictures below, I first move the 3d cursor to outside of torus object, then click on Set Origin —> Origin to 3d Cursor. Now i can rotate the object with its origin point outside of torus.
For scale, you can use S shortcut and then drag the mouse. You also can use scale manipulator on menu panel. Press Shift or Ctrl for more details scale.
Beside the shortcut, I also use properties ( N ) to enter specific scale value.
For mirror an object I only use one method which is object —> mirror. You can choose what axis you want your object mirror to.
I think that’s it!. This is all the basic trick I use on my workflow. I hope this 3d blender tutorial helpful for beginner user. If you have question, comment below!. Thank you for reading!.