After you know how to apply uv map on cube object, now it’s time to learn to use this technique on cylinder object. And for this practice I choose ice cream packaging. For non cube object we have to use Mark Seam technique, which is a cutouts area with object put in the same/flat level. We also will learn making a shadow background so it’s mix with background bitmap. It will be in part 2 of this tutorial series.
1. Cylinder Preparation.
Open your blender software, delete the cube object, and add cylinder object. Bring the tool shelf ( T ), and make the cylinder smooth.