Spiked Mace From Icosphere Object in Blender 3D.

If you a first visitor to this blog and happen to read this spiked mace icosphere article for the first time, you probably missed the first post of this serial tutorial, Interlinked Chain Using Array Modifier in Blender 3D. So i suggest you to check that link first. But, if you want to follow this article as a stand alone article, that’s fine too. Okay, let’s get started then.

Create a new blender file or open your last file where you have the interlinked chain object. We will make a mace that have triangle face. Press Shift + A —> Mesh —> Icosphere. After that create a cone. Same process as Icosphere, just this time choose Cone.

Continue reading Spiked Mace From Icosphere Object in Blender 3D.