Category Archives: CGI

CGI news and tutorial that maybe can help beginner user

Apply Land and Grass Material in Blender 3D.

This apply land and grass material in blender 3D post is actually a continuity from island project part 1. If you just stumble upon to this article, go check how to create an island in blender 3D if you want to. But honestly, this posting can be a standalone tutorial.

Open your island object. This is mine from the last tutorial:

Apply Land and Grass Material 1 Continue reading Apply Land and Grass Material in Blender 3D.

Create An Island with Nurbs Surface Pt.1 [Blender 3D].

Hello guys, how are you?. I hope you have a wonderful holidays with your friends and family in this festive season. I have a spare time to sneak in this create an island with nurbs surface Pt.1 Blender 3D tutorial for you. We’re done a lot of interior scene or object in our previous posts, right?. This time we need a little bit fresh air, so we will learning modeling an island. There are a couple of tool that we will add along the way:

  • Nurbs Surface
  • Proportional Editing
  • Particle Hair
  • Clouds Voronoi
  • AddOn Sabling
  • Halo Lamp
  • Papersky Background

I won’t publish them all in one article. That’s why this post tittle is part 1 hahaha. If you don’t want to miss my next tutorial, make sure to subscribe via email or feed.

Let’s begin then…

1. Open blender software, add Shift+A —> Surface —> Nurbs Surface. You’ll notice the origin point will be place a bit far away from surface object. To fix this left click on the middle of surface and then on shelf tool ( T ) click Set Origin = Origin to 3D Cursor. Continue reading Create An Island with Nurbs Surface Pt.1 [Blender 3D].

Blender 3D Tutorial: Create Neon Effect In A Room.

After learning fluorescent effect with a scene that is no wall, now we will try to apply it inside a room. Most blender user will wondering if the process is the same, the answer to that question is not. It’s needs advance knowledge about blender 3d but still easy to follow, like this blender 3d tutorial: create neon effect in a room article.

We will still using objects from our previous post, a text and a sphere. If you have a plane like me, because we don’t need it anymore, you can delete it.

For replacement object, create a cube and place your neon objects inside of cube. If you want to view on wireframe mode just press Z on keyboard.

Enter edit mode and active Face Normal on mesh display ( shortcut N ). You will see 6 blue lines that directed outside of cube. If you want to place the camera inside the cube and using blender 2.78, I think you will not find any problem at all when you try to render. But, if you place the camera outside the cube, you need to use flip direction tool (shading /uvs) on shelf tool.

Neon Effect In A Room 1 Continue reading Blender 3D Tutorial: Create Neon Effect In A Room.

Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon].

Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon]

Emitter effect in blender 3d is one of the feature that you can use to help give fluorescent lighting to surrounding objects. I’m sure you see a lot of this Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon] in science fiction movie. From this practice we also will learning about Backface Culling ( next post ) where only the inside of the object is visible. After finish this tutorial I think you can apply it on cafe and booth interior design.

Okay, let’s start then…

1. Make a plane as your floor and one object, anykind of object that we will add fluorescent effect. I choose to type my social media username, svnserendipity.

2. Select your object and create a new material. Choose diffuse color you want and on shading increase the emitter value to 2. On world slot, check Indirect Lighting box and on Gather choose Approximate. Try to render your scene. Below are the details instruction and my test render. Continue reading Blender 3D Tutorial: Light It Up with Fluorescent Effect [Neon].