Category Archives: CGI

CGI news and tutorial that maybe can help beginner user

[Gimp] Selection Pt. 1: Rectangle, Ellipse, Freehand, and Fuzzy.

There are at least 8 method ( that I remember ) you can use to select object on gimp. In this first post about selection, I’m gonna show you how to do rectangle, ellipse, freehand, and fuzzy selection. This four selection tool in gimp is the easiest, so we will start from there.

1. Rectangle Selection.

Open one of the image file on you library, and click on rect select icon. Drag your mouse on image, it will created a rectangle selection. On its Tool Options, there mode you can choose: replace, add, substract, and intersect. You can try each of them.

rectangle, ellipse, freehand, and fuzzy selection Continue reading [Gimp] Selection Pt. 1: Rectangle, Ellipse, Freehand, and Fuzzy.

Introduction to Gimp 2.8 Image Editing

So glad after 3 months with no update I’m back with another open source cgi tutorial for beginner. And this time I choose Gimp. Gimp is a free and open source photo editing to use for graphic designer, illustrator, and photographer. If you don’ want spend extra money on Photoshop, you can download Gimp new version directly from their official website, gimp.org. Continue reading Introduction to Gimp 2.8 Image Editing

[Blender 3D] Play with Depth of Field.

I think it’s time to play with depth of field, right?. With this feature our image will have a focus and blur effect. It’s like all that photography filter you see on instagram. You also can take a picture with this effect with iPhone.

Open again our particle object file and I want the Sphere as our focus object. Select the camera and click camera editor. Choose Focus = Sphere.

Continue reading [Blender 3D] Play with Depth of Field.

[Blender 3D] Compositing For Eye Catching Render Result.

Having fun with particle objects, yet?. As I promise we will add material on our previous project. And now we will try using compositing in hoping to get more eye catching render result. No more small talk okay, so let’s get start it.

Open your particle object file, select the Sphere, and create a new material with Texture Type: Image or Movie. I choose one of my old illustration I created some time ago as my texture image. You can choose whatever texture you want.

Continue reading [Blender 3D] Compositing For Eye Catching Render Result.