Hello guys!. How are you?. I’m so happy I finally back to write a new blender 3d tutorial for you. This how to create tree object & its material in blender 3d 2.78 article is a part of my island series tutorial. Here’s the list of previous post:
Ho ho ho!. How’s your Christmas, guys?. I hope you had a wonderful time. As for me, seems like I can’t stay away from publish how to create ocean sea water in blender 3d tutorial. I mean I already have the draft, so why not posting it a few days after Christmas, right?. :).
If you found this post on google, I will assume you are in the middle of modeling a river or little island. This post also a continuation from land and grass article. Go, check it out if you have spare time. Unlike my other article, this is a simple and short tutorial to follow.
I’m gonna open my island blender file and then create a plane object as my ocean water. Make some adjustment such as placement, scale, and view point. Like what I did below:
This apply land and grass material in blender 3D post is actually a continuity from island project part 1. If you just stumble upon to this article, go check how to create an island in blender 3D if you want to. But honestly, this posting can be a standalone tutorial.
Open your island object. This is mine from the last tutorial:
Hello guys, how are you?. I hope you have a wonderful holidays with your friends and family in this festive season. I have a spare time to sneak in this create an island with nurbs surface Pt.1 Blender 3D tutorial for you. We’re done a lot of interior scene or object in our previous posts, right?. This time we need a little bit fresh air, so we will learning modeling an island. There are a couple of tool that we will add along the way:
Nurbs Surface
Proportional Editing
Particle Hair
Clouds Voronoi
AddOn Sabling
Halo Lamp
Papersky Background
I won’t publish them all in one article. That’s why this post tittle is part 1 hahaha. If you don’t want to miss my next tutorial, make sure to subscribe via email or feed.
Let’s begin then…
1. Open blender software, add Shift+A —> Surface —> Nurbs Surface. You’ll notice the origin point will be place a bit far away from surface object. To fix this left click on the middle of surface and then on shelf tool ( T ) click Set Origin = Origin to 3D Cursor. Continue reading Create An Island with Nurbs Surface Pt.1 [Blender 3D].→