Cutting Object (Ashtray) Face Using Knife Project Tool in Blender 3D.

One of the tool that blender 3d beginner user want to know at their early age learning blender is how to cut or make a hole/void on an object. Hopefully this cutting knife project article can answer your problem. This method is quite familiar with boolean modifier. The different is knife project only apply on face object. You later can add solidify or extrude the face, and add bevel to make any sharp part a little bit blunt.

For this practice we will create a cigarette ashtray. By the way, before we start this article course, take a look at my previous post about create a brushed metal material.

Now, on to the main topic. Create a new blender file, name it, and save as on your hard drive. After that create a Cylinder object and right away set its parameter like below:

Continue reading Cutting Object (Ashtray) Face Using Knife Project Tool in Blender 3D.

Apply Basic Brush Metal Material in Blender 3D.

In this Easter weekend, I try to spend time to write this short blender tutorial. This article will show beginner user how to apply a brush metal material on spike mace object. Here’s the links of my 2 previous tutorial:

You can check them first before following this article.

Open the new blender file or you can use the exist file that have spike mace object.

To have a realistic smooth and bright background, go to world editor, choose white background or any color you want, and check the Ambient Occlusion box.

Continue reading Apply Basic Brush Metal Material in Blender 3D.

Spiked Mace From Icosphere Object in Blender 3D.

If you a first visitor to this blog and happen to read this spiked mace icosphere article for the first time, you probably missed the first post of this serial tutorial, Interlinked Chain Using Array Modifier in Blender 3D. So i suggest you to check that link first. But, if you want to follow this article as a stand alone article, that’s fine too. Okay, let’s get started then.

Create a new blender file or open your last file where you have the interlinked chain object. We will make a mace that have triangle face. Press Shift + A —> Mesh —> Icosphere. After that create a cone. Same process as Icosphere, just this time choose Cone.

Continue reading Spiked Mace From Icosphere Object in Blender 3D.

Interlinked Chain Using Array Modifier in Blender 3D.

To create a spike chain weapon in blender is not that difficult. We can do that with array and curve modifier where the objects following a path. We also can create spikes on the ball object using parent and duplication face. I will try explain them in separated article. This article can be a continuity tutorial or a stand alone posting.

This first article I’m gonna show you how to create a interlinked chain using array modifier.

Create Torus Object in Blender 3D:

Create torus with Shift A —> Mesh —> Torus and set the dimension to x=2.5 y=2.5 z=0.5.

Continue reading Interlinked Chain Using Array Modifier in Blender 3D.

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